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Game economies, gaming-focused chains and in-game asset infrastructure.
Rank
#9 0
score 46.6
Price (40%)
+0.6%
Breadth (25%)
40% of assets up
Volume (20%)
+2% vs prior window
Momentum (15%)
62% up-intervals
Source: simulated-v1 · taken (11 Sept, 06:00 UTC) · constituents v1 · formula ns-v1
| Asset | Symbol | Weight |
|---|---|---|
| Immutable | IMX | 20% |
| Gala | GALA | 20% |
| Axie Infinity | AXS | 20% |
| Ronin | RON | 20% |
| Beam | BEAM | 20% |
Version 1 · Initial equal-weight constituent set (weights capped at 35%). · 1 version recorded. Constituents never change during a live Race.
| Race | Status | Start rank | Finish | Move | Final score |
|---|---|---|---|---|---|
| Narrative Race 58 Sept | Live | 7 | 9 | −2 | 46.6 |
| Narrative Race 41 Sept | Settled | 7 | 7 | 0 | 42.2 |
| Narrative Race 325 Aug | Settled | 4 | 5 | −1 | 53.5 |
| Narrative Race 218 Aug | Settled | 7 | 6 | +1 | 48.2 |
| Narrative Race 111 Aug | Settled | 4 | 7 | −3 | 58.6 |
The Narrative Score is a transparent composite: price performance 40%, market breadth 25%, volume change 20%, momentum consistency 15%. Constituents use capped equal weighting (max 35% per asset) to avoid market-cap distortion. If fewer than 60% of constituents have usable data the narrative is marked unavailable rather than estimated. Read the full methodology.